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io_manager.hh 5.90 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2010 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
#ifndef OST_IO_MANAGER_H
#define OST_IO_MANAGER_H
#include <vector>
#include <ost/config.hh>
#include <ost/io/module_config.hh>
#include <ost/mol/mol.hh>
#include <ost/io/mol/entity_io_handler.hh>
#include <ost/io/seq/sequence_io_handler.hh>
#include <ost/io/mol/surface_io_handler.hh>
#if OST_IMG_ENABLED
# include <ost/io/img/map_io_handler.hh>
#endif
#include <ost/io/io_exception.hh>
namespace ost { namespace io {
typedef std::vector<EntityIOHandlerFactoryBaseP> EntityIOHFList;
typedef std::vector<SequenceIOHandlerFactoryBasePtr> AlignmentIOFList;
typedef std::vector<SurfaceIOHandlerFactoryBasePtr> SurfaceIOFList;
#if OST_IMG_ENABLED
typedef std::vector<MapIOHandlerFactoryBasePtr> MapIOFList;
#endif
/// \brief Central registry for input/output handlers
class DLLEXPORT_OST_IO IOManager {
public:
/// \brief get entity io handler that is able to import the given file.
///
/// Find EntityIOHandler that provides import for the given file. The method
/// will return the first EntityIOHandler in chain that is able to import the
/// file either bases on the \var filename, or, if provided, by \var format.
///
/// \param filename The filename of the file to export. Most IOHandlers
/// will use the file extension to find out if the can import the file but
/// may also implement more elaborate methods such as magic number matching.
/// \param format If set to any other value than auto, the IO handlers will
/// treat \c filename as if \c format were the file extension (without
/// the dot).
/// \return The first EntityIOHandler in chain that provides import or a
/// null pointer if no importer is able to load the file.
/// \sa FindEntityExportHandler(const String&,const String&)
EntityIOHandlerP FindEntityImportHandler(const String& filename,
const String& format="auto");
/// \brief get entity IO handler that is able to export the file.
///
/// \note The same rules as for /// FindEntityImportHandler(const String&, const String&) apply here.
EntityIOHandlerP FindEntityExportHandler(const String& filename,
const String& format="auto");
/// \name Alignment/Sequence IO
//@{
/// \brief get sequence io handler that is able to import the given file.
/// \sa FindEntityImportHandler(filename)
SequenceIOHandlerPtr FindAlignmentImportHandler(const String& filename,
const String& format="auto");
SequenceIOHandlerPtr FindAlignmentExportHandler(const String& filename,
const String& format="auto");
SurfaceIOHandlerPtr FindSurfaceImportHandler(const String& filename,
const String& format="auto");
//@}
/// \brief register entity io handler factory
/// \sa adding_io_handler
void RegisterFactory(const EntityIOHandlerFactoryBaseP&);
/// \brief register aligment io handler factory
/// \sa adding_io_handler
void RegisterFactory(const SequenceIOHandlerFactoryBasePtr&);
/// \brief register surface io handler factory
/// \sa adding_io_handler
void RegisterFactory(const SurfaceIOHandlerFactoryBasePtr&);
/// \brief Get a list with all available EntityHandler
const EntityIOHFList& GetAvailableEntityHandler() const;
/// \brief Get a list with all available AlignmentHandler
const AlignmentIOFList& GetAvailableAlignmentHandler() const;
/// \brief Get a list with all available SurfaceHandler
const SurfaceIOFList& GetAvailableSurfaceHandler() const;
#if OST_IMG_ENABLED
/// \name Image/Map IO
//@{
/// \brief register map io handle factory
/// \sa adding_io_handler
void RegisterFactory(const MapIOHandlerFactoryBasePtr&);
MapIOHandlerPtr FindMapImportHandlerFile(const boost::filesystem::path& loc,
const ImageFormatBase& format);
MapIOHandlerPtr FindMapImportHandlerStream(std::istream& stream,
const ImageFormatBase& format);
MapIOHandlerPtr FindMapExportHandlerFile(const boost::filesystem::path& loc,
const ImageFormatBase& format);
MapIOHandlerPtr FindMapExportHandlerStream(std::istream& stream,
const ImageFormatBase& format);
const MapIOFList& GetAvailableMapHandler() const;
//@}
#endif
// singleton interface
static IOManager& Instance();
private:
IOManager();
IOManager(const IOManager&) {}
IOManager& operator=(const IOManager&) {return *this;}
EntityIOHFList entity_iohf_list_;
AlignmentIOFList alignment_io_list_; SurfaceIOFList surface_io_list_;
#if OST_IMG_ENABLED
MapIOFList map_io_list_;
#endif
};
}}
#endif