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vertex_array_helper.cc

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  • connect_renderer_base.hh 2.60 KiB
    //------------------------------------------------------------------------------
    // This file is part of the OpenStructure project <www.openstructure.org>
    //
    // Copyright (C) 2008-2010 by the OpenStructure authors
    //
    // This library is free software; you can redistribute it and/or modify it under
    // the terms of the GNU Lesser General Public License as published by the Free
    // Software Foundation; either version 3.0 of the License, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful, but WITHOUT
    // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    // FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
    // details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with this library; if not, write to the Free Software Foundation, Inc.,
    // 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
    //------------------------------------------------------------------------------
    #ifndef OST_GFX_IMPL_CONNECT_RENDERER_HH
    #define OST_GFX_IMPL_CONNECT_RENDERER_HH
    
    #include <ost/gfx/module_config.hh>
    #include <ost/gfx/impl/entity_detail.hh>
    #include <ost/gfx/impl/entity_renderer.hh>
    /*
       Author: Marco Biasini, Ansgar Philippsen
     */
    namespace ost { namespace gfx { namespace impl {
    
    /// \internal
    /// \brief base-class for entity renderers at full connectivity detail like the
    ///       \ref "simple" SimpleRenderer and \ref "balls & sticks" CustomRenderer
    ///       renderers.
    class DLLEXPORT_OST_GFX ConnectRendererBase : public EntityRenderer {
    public:
      ConnectRendererBase();
      
      virtual void PrepareRendering();
      
      virtual geom::AlignedCuboid GetBoundingBox() const;
      
      virtual void Apply(const gfx::ByElementColorOp& op);
      virtual void Apply(const gfx::ByChainColorOp& op);
      virtual void Apply(const gfx::UniformColorOp& op);
      virtual void Apply(const gfx::GradientLevelColorOp& op);
      virtual void Apply(const gfx::EntityViewColorOp& op);
    
      virtual void PickAtom(const geom::Line3& line, Real line_width,
                            mol::AtomHandle& picked_atom);
    #if OST_IMG_ENABLED
      virtual void Apply(const gfx::MapHandleColorOp& op);
    #endif
    
      virtual void PickBond(const geom::Line3& line, Real line_width,
                            mol::BondHandle& picked_bond);
      virtual void UpdateViews();  
    protected:
      void SetFixedPickRadius(float radius) { pick_radius_=radius;}    
      bool HasFixedPickRadius() const { return pick_radius_!=0.0; }
      float GetFixedPickRadius() const { return pick_radius_; }
    
    protected:
     float     pick_radius_;
      GfxView  view_;
      GfxView  sel_view_;
    };
     
    }}}
    
    #endif