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gfx_node.cc

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    Marco Biasini authored
    A circular dependency caused the gfx.Objects to be retained
    forever. Breaking the circular dependency solves the problem.
    As part of the bug-finding process, rewrite large parts of
    the Scene Window to make it both simpler and saner
    efc725b4
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    gfx_node.cc 5.87 KiB