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povray.hh

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    Ansgar Philippsen authored
    corrected in-code occurences of mol/transform.hh, mol::Transform, and mol.Transform to geom equivalents
    
    The mol/transform.hh header still exists and typedefs geom.Transform to mol.Transform; however, including it
    will give you a deprecation warning; please observe these warning in your code and change your Transforms to
    geom::
    9fc7454d
    History
    povray.hh 2.45 KiB
    //------------------------------------------------------------------------------
    // This file is part of the OpenStructure project <www.openstructure.org>
    //
    // Copyright (C) 2008-2011 by the OpenStructure authors
    //
    // This library is free software; you can redistribute it and/or modify it under
    // the terms of the GNU Lesser General Public License as published by the Free
    // Software Foundation; either version 3.0 of the License, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful, but WITHOUT
    // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    // FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
    // details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with this library; if not, write to the Free Software Foundation, Inc.,
    // 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
    //------------------------------------------------------------------------------
    #ifndef OST_GFX_POVRAY_HH
    #define OST_GFX_POVRAY_HH
    
    /*
      Author: Ansgar Philippsen
    */
    
    #include <string>
    #include <fstream>
    
    #include <ost/geom/transform.hh>
    
    #include "color.hh"
    
    namespace ost { namespace gfx {
    
    class PovState {
    public:
      PovState(const std::string& pov_file, const std::string& inc_file, const std::string& wdir);
    
      void write_preamble();
      void write_postamble();
      void write_background(const Color& c);
      void write_camera(float fov, float zdist);
      void write_default_light();
      void write_fog(float zdist, float znear, float zfar, const Color& c, bool f);
    
      void start_obj(const std::string& name, float tp, float lw, float ps);
      void write_obj_tex(const std::string& name);
      void end_obj();
    
      void write_sphere(const geom::Vec3& p, float r, const Color& c, const std::string& name);
      void write_cyl(const geom::Vec3& p1, const geom::Vec3& p2, float r, const Color& c, const std::string& name, bool open);
    
      void write_merge_or_union(const std::string& name);
    
      std::string write_coord(const geom::Vec3& v);
      std::string write_coord(float* v);
    
      std::string write_norm(const geom::Vec3& n);
      std::string write_norm(float* n);
    
      std::ostream& pov() {return pov_;}
      std::ostream& inc() {return inc_;}
    
    public:
      bool use_tf;
      geom::Transform tf;
    
    private:
      std::string pov_file_;
      std::string inc_file_;
      std::string wdir_;
      std::ofstream pov_;
      std::ofstream inc_;
      std::vector<std::string> obj_list_;
    };
    
    
    }} // ns
    
    #endif