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Ansgar Philippsen authored
corrected in-code occurences of mol/transform.hh, mol::Transform, and mol.Transform to geom equivalents The mol/transform.hh header still exists and typedefs geom.Transform to mol.Transform; however, including it will give you a deprecation warning; please observe these warning in your code and change your Transforms to geom::
povray.hh 2.45 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2011 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
#ifndef OST_GFX_POVRAY_HH
#define OST_GFX_POVRAY_HH
/*
Author: Ansgar Philippsen
*/
#include <string>
#include <fstream>
#include <ost/geom/transform.hh>
#include "color.hh"
namespace ost { namespace gfx {
class PovState {
public:
PovState(const std::string& pov_file, const std::string& inc_file, const std::string& wdir);
void write_preamble();
void write_postamble();
void write_background(const Color& c);
void write_camera(float fov, float zdist);
void write_default_light();
void write_fog(float zdist, float znear, float zfar, const Color& c, bool f);
void start_obj(const std::string& name, float tp, float lw, float ps);
void write_obj_tex(const std::string& name);
void end_obj();
void write_sphere(const geom::Vec3& p, float r, const Color& c, const std::string& name);
void write_cyl(const geom::Vec3& p1, const geom::Vec3& p2, float r, const Color& c, const std::string& name, bool open);
void write_merge_or_union(const std::string& name);
std::string write_coord(const geom::Vec3& v);
std::string write_coord(float* v);
std::string write_norm(const geom::Vec3& n);
std::string write_norm(float* n);
std::ostream& pov() {return pov_;}
std::ostream& inc() {return inc_;}
public:
bool use_tf;
geom::Transform tf;
private:
std::string pov_file_;
std::string inc_file_;
std::string wdir_;
std::ofstream pov_;
std::ofstream inc_;
std::vector<std::string> obj_list_;
};
}} // ns
#endif