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Marco Biasini authoredMarco Biasini authored
map_iso_spec.hh 540.93 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2011 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
// automatically generated by generate_map_iso_spec.py
// do not edit directly
#include "map_iso_gen.hh"
namespace ost { namespace gfx { namespace map_iso {
template<int N>
void AddLinesAndFaces(IndexedVertexArray& va, // vertex array
unsigned int vertex_id[12] // this list of vertex ids
);
template<>
void AddLinesAndFaces<0>(IndexedVertexArray& va,unsigned int vertex_id[12] )
{
}
template<>
void AddLinesAndFaces<1>(IndexedVertexArray& va,unsigned int vertex_id[12] )
{
va.AddLine(vertex_id[3],vertex_id[0]);
va.AddLine(vertex_id[4],vertex_id[0]);
va.AddLine(vertex_id[4],vertex_id[3]);
va.AddTriN(vertex_id[3],vertex_id[4],vertex_id[0]);
#ifdef MAP_ISO_DEBUG
if(vertex_id[3]==0) std::cerr << "ISO_DEBUG: " << 3 << " " << 1 << std::endl;
if(vertex_id[4]==0) std::cerr << "ISO_DEBUG: " << 4 << " " << 1 << std::endl;
if(vertex_id[0]==0) std::cerr << "ISO_DEBUG: " << 0 << " " << 1 << std::endl;
#endif
}
template<>
void AddLinesAndFaces<2>(IndexedVertexArray& va,unsigned int vertex_id[12] )
{
va.AddLine(vertex_id[1],vertex_id[0]);
va.AddLine(vertex_id[5],vertex_id[0]);
va.AddLine(vertex_id[5],vertex_id[1]);
va.AddTriN(vertex_id[5],vertex_id[1],vertex_id[0]);
#ifdef MAP_ISO_DEBUG
if(vertex_id[5]==0) std::cerr << "ISO_DEBUG: " << 5 << " " << 2 << std::endl;
if(vertex_id[1]==0) std::cerr << "ISO_DEBUG: " << 1 << " " << 2 << std::endl;
if(vertex_id[0]==0) std::cerr << "ISO_DEBUG: " << 0 << " " << 2 << std::endl;
#endif
}
template<>
void AddLinesAndFaces<3>(IndexedVertexArray& va,unsigned int vertex_id[12] )
{
va.AddLine(vertex_id[3],vertex_id[1]);