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gfx_node.hh

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  • ics_editor.cc 4.17 KiB
    //------------------------------------------------------------------------------
    // This file is part of the OpenStructure project <www.openstructure.org>
    //
    // Copyright (C) 2008-2011 by the OpenStructure authors
    //
    // This library is free software; you can redistribute it and/or modify it under
    // the terms of the GNU Lesser General Public License as published by the Free
    // Software Foundation; either version 3.0 of the License, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful, but WITHOUT
    // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    // FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
    // details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with this library; if not, write to the Free Software Foundation, Inc.,
    // 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
    //------------------------------------------------------------------------------
    #include "ics_editor.hh"
    #include "mol.hh"
    #include "impl/torsion_impl.hh"
    #include <ost/invalid_handle.hh>
    #include "impl/torsion_impl.hh"
    #include "impl/entity_impl.hh"
    #include "impl/connector_impl.hh"
    /*
      Author: Marco Biasini
     */
    
    namespace ost { namespace mol {
    
    ICSEditor::ICSEditor(const EntityHandle& ent, EditMode mode):
      EditorBase(ent, mode)
    {
      if (ent.IsValid()) {
        ent.Impl()->IncICSEditorCount();
      }  
    }
    
    ICSEditor::~ICSEditor()
    {
      if (ent_.IsValid()) {
        ent_.Impl()->DecICSEditorCount();
      }
    }
    
    void ICSEditor::UpdateXCS()
    {
      ent_.Impl()->UpdateXCSIfNeeded();
      ent_.Impl()->UpdateOrganizerIfNeeded();  
    }
    
    void ICSEditor::Update()
    {
      if (mode_==UNBUFFERED_EDIT) {
        this->UpdateXCS();
      }
    }
    
    ICSEditor::ICSEditor(const ICSEditor& rhs):
      EditorBase(rhs.ent_, rhs.mode_)
    {
      if (ent_.IsValid()) {
        ent_.Impl()->IncICSEditorCount();
      }  
    }
    
    ICSEditor& ICSEditor::operator=(const ICSEditor& rhs)
    {
      ent_=rhs.ent_;
      if (ent_.IsValid()) {
        ent_.Impl()->IncICSEditorCount();
      }
      return *this;
    }
    
    void ICSEditor::SetBondLength(const BondHandle& bond, Real length)
    {
        CheckHandleValidity(bond);
        ent_.Impl()->MarkXCSDirty();
        bond.Impl()->SetLength(length);
        this->Update();
    }
    
    bool ICSEditor::SetAngle(const AtomHandle& atom_a, const AtomHandle& atom_b, 
                             const AtomHandle& atom_c, Real angle)
    {
    
        CheckHandleValidity(atom_a);
        CheckHandleValidity(atom_b);
        CheckHandleValidity(atom_c);        
        ent_.Impl()->MarkXCSDirty();    
        bool return_value = ent_.Impl()->SetAngle(atom_a.Impl(), atom_b.Impl(), atom_c.Impl(),
                                     angle);
        this->Update();
        return return_value;
    }
    
    void ICSEditor::SetTorsionAngle(TorsionHandle torsion, Real angle)
    {
      CheckHandleValidity(torsion);  
      torsion.Impl()->SetAngle(angle, false);
      ent_.Impl()->MarkXCSDirty();
      this->Update(); 
    }
    
    void ICSEditor::RotateTorsionAngle(TorsionHandle torsion, Real angle)
    {
      CheckHandleValidity(torsion);
      torsion.Impl()->RotateAngle(angle, false);
      ent_.Impl()->MarkXCSDirty();  
      this->Update(); 
    }
    
    
    void ICSEditor::RotateTorsionAngle(const AtomHandle& atom_a,
                                       const AtomHandle& atom_b,
                                       const AtomHandle& atom_c,
                                       const AtomHandle& atom_d, Real angle)
    {
      CheckHandleValidity(atom_a);
      CheckHandleValidity(atom_b);
      CheckHandleValidity(atom_c);
      CheckHandleValidity(atom_d);
      impl::Dihedral d(atom_a.Impl(), atom_b.Impl(), atom_c.Impl(), atom_d.Impl());
      Real cur_angle=d.GetAngleICS();
      d.SetAngleICS(cur_angle+angle);
      ent_.Impl()->MarkXCSDirty();
      this->Update();
    }
    
    
    void ICSEditor::SetTorsionAngle(const AtomHandle& atom_a, 
                                    const AtomHandle& atom_b,
                                    const AtomHandle& atom_c, 
                                    const AtomHandle& atom_d, Real angle)
    {
      CheckHandleValidity(atom_a);
      CheckHandleValidity(atom_b);
      CheckHandleValidity(atom_c);  
      CheckHandleValidity(atom_d);  
      impl::Dihedral d(atom_a.Impl(), atom_b.Impl(), atom_c.Impl(), atom_d.Impl());
      d.SetAngleICS(angle, false);  
      ent_.Impl()->MarkXCSDirty();
      this->Update();   
    }
    
    }} // ns