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exception.hh

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  • custom_renderer.hh 1.94 KiB
    //------------------------------------------------------------------------------
    // This file is part of the OpenStructure project <www.openstructure.org>
    //
    // Copyright (C) 2008-2011 by the OpenStructure authors
    //
    // This library is free software; you can redistribute it and/or modify it under
    // the terms of the GNU Lesser General Public License as published by the Free
    // Software Foundation; either version 3.0 of the License, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful, but WITHOUT
    // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    // FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
    // details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with this library; if not, write to the Free Software Foundation, Inc.,
    // 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
    //------------------------------------------------------------------------------
    #ifndef OST_GFX_CUSTOM_RENDERER_HH
    #define OST_GFX_CUSTOM_RENDERER_HH
    
    #include <ost/gfx/impl/connect_renderer_base.hh>
    #include <ost/gfx/entity_fw.hh>
    #include <ost/gfx/impl/entity_detail.hh>
    #include <ost/gfx/render_options/custom_render_options.hh>
    #include <ost/gfx/povray_fw.hh>
    
    namespace ost { namespace gfx { namespace impl {
    
    using namespace impl;
    
    class DLLEXPORT_OST_GFX CustomRenderer: public ConnectRendererBase {
    public:
      CustomRenderer();
    
      virtual void PrepareRendering();
    
      virtual void RenderPov(PovState& pov, const std::string& name);
    
      virtual bool CanSetOptions(RenderOptionsPtr& render_options);
      virtual void SetOptions(RenderOptionsPtr& render_options);
      virtual RenderOptionsPtr GetOptions();
    
      virtual int GetMode();
    
      virtual ~CustomRenderer();
    
    private:
      void PrepareRendering(GfxView& view, IndexedVertexArray& va, bool is_sel);
      CustomRenderOptionsPtr options_;
    };
    
    }}}
    
    #endif // OST_GFX_CUSTOM_RENDERER_HH