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marco authored
the unit tests use a set of gold standard files that are then compared to the output of gfx::Scene::Instance().ExportPov(). This assumes that there are no differences due to errors in floating point arithmetic. If floating point errors tend to show on some of the platforms, we will have find another way to check the correctness of the POV export. git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/trunk@1860 5a81b35b-ba03-0410-adc8-b2c5c5119f08
marco authoredthe unit tests use a set of gold standard files that are then compared to the output of gfx::Scene::Instance().ExportPov(). This assumes that there are no differences due to errors in floating point arithmetic. If floating point errors tend to show on some of the platforms, we will have find another way to check the correctness of the POV export. git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/trunk@1860 5a81b35b-ba03-0410-adc8-b2c5c5119f08