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render_modes_node.cc
render_modes_node.cc 2.96 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2009 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
#include <ost/gui/gosty_app.hh>
#include <boost/pointer_cast.hpp>
#include <ost/gfx/scene.hh>
#include <ost/gfx/gfx_node.hh>
#include <ost/gfx/entity.hh>
#include <ost/gui/scene_win/scene_win.hh>
#include <ost/gui/scene_win/scene_win_model.hh>
#include "render_modes_node.hh"
#include "render_mode_node.hh"
#include <QFont>
namespace ost { namespace gui {
RenderModesNode::RenderModesNode(gfx::EntityP entity, SceneNode* parent):
LabelNode("Render Modes",parent),node_(entity) {
SceneWinModel* model = GostyApp::Instance()->GetSceneWin()->GetModel();
model->AddNode(parent, this);
this->Update();
GostyApp::Instance()->GetSceneWin()->GetModel()->AttachRenderModeObserver(this);
}
void RenderModesNode::RenderModeChanged(){
this->Update();
}
void RenderModesNode::Update(){
SceneWinModel* model = GostyApp::Instance()->GetSceneWin()->GetModel();
gfx::EntityP entity = boost::dynamic_pointer_cast<gfx::Entity>(this->GetGfxNode());
gfx::RenderModeTypes render_modes = entity->GetNotEmptyRenderModes();
for(unsigned int i=0; i<render_modes.size();i++){
if(!render_types_.contains(render_modes[i])){
RenderModeNode* node = new RenderModeNode(entity, render_modes[i],this);
model->AddNode(this, node);
render_types_.insert(render_modes[i],node);
}
else{
render_types_[render_modes[i]]->Update();
}
}
QSet<gfx::RenderMode::Type> types_to_delete;
QMap<gfx::RenderMode::Type,RenderModeNode*>::iterator type;
for (type = render_types_.begin(); type != render_types_.end(); ++type){
if(find(render_modes.begin(), render_modes.end(), type.key()) == render_modes.end()){
model->RemoveNode(type.value());
types_to_delete.insert(type.key());
}
}
QSet<gfx::RenderMode::Type>::iterator to_delete;
for(to_delete = types_to_delete.begin(); to_delete != types_to_delete.end(); ++to_delete){
render_types_.remove(*to_delete);
}
}
gfx::GfxNodeP RenderModesNode::GetGfxNode() const{
return node_;
}
}}