diff --git a/examples/dokk/KEYS b/examples/dokk/KEYS new file mode 100644 index 0000000000000000000000000000000000000000..2c04322429abdd0f0be32e8860701652bab6c88c --- /dev/null +++ b/examples/dokk/KEYS @@ -0,0 +1,35 @@ +Keyboard: +--------- +P Previous Level +N Next Level +<Space> Start Level +<Backspace> Give up / Reset Level +<Enter> Confirm / Set position +E Display solution (only available when game not started) +R Move ligand to start position +<ESC> Quit +<ArrowKeys> Move Camera +W,A,S,D Move Camera + +Mouse: +------ +Mouse wheel Zoom +left click drag Rotate Ligand +<Shift> + left click drag Move ligand +right click drag Rotate Camera + + +Space Navigator: +---------------- +<L> Previous Level +<R> Next Level +<T> Start Level +<2D> Qucikstart Level +<ALT> Give up / Reset Level +<FIT> Confirm / Set position +<+> Display solution (only available when game not started) +<-> Move ligand to start position +<ESC> Quit +<Shift> Load first Level +<1> Enable / Disable Translation +<2> Enable / Disable Rotation \ No newline at end of file diff --git a/examples/dokk/glwin.py b/examples/dokk/glwin.py index 23a5a54920ab91df4c0c7d16e77015d6e0352379..032099420435bd2bbc60d3480ef51be85764c839 100644 --- a/examples/dokk/glwin.py +++ b/examples/dokk/glwin.py @@ -116,29 +116,28 @@ class DokkGLCanvas(QGLWidget): self.dokk.NextLevel() elif event.key() == Qt.Key_Space: self.dokk.GetLevel().Begin() - - if not self._lock_input: - if event.key() == Qt.Key_Left or event.key() == Qt.Key_A: + elif event.key() == Qt.Key_Left or event.key() == Qt.Key_A: self.OnTransform(gfx.INPUT_COMMAND_TRANSX,0, gfx.TRANSFORM_VIEW, -TRANS_VAL) - elif event.key() == Qt.Key_Right or event.key() == Qt.Key_D: - self.OnTransform(gfx.INPUT_COMMAND_TRANSX,0, gfx.TRANSFORM_VIEW, TRANS_VAL) - - elif event.key() == Qt.Key_Down or event.key() == Qt.Key_S: - self.OnTransform(gfx.INPUT_COMMAND_TRANSZ,0, gfx.TRANSFORM_VIEW, TRANS_VAL) - - elif event.key() == Qt.Key_Up or event.key() == Qt.Key_W: - self.OnTransform(gfx.INPUT_COMMAND_TRANSZ,0, gfx.TRANSFORM_VIEW, -TRANS_VAL) - - elif event.key() == Qt.Key_Backspace: + elif event.key() == Qt.Key_Right or event.key() == Qt.Key_D: + self.OnTransform(gfx.INPUT_COMMAND_TRANSX,0, gfx.TRANSFORM_VIEW, TRANS_VAL) + + elif event.key() == Qt.Key_Down or event.key() == Qt.Key_S: + self.OnTransform(gfx.INPUT_COMMAND_TRANSY,0, gfx.TRANSFORM_VIEW, -TRANS_VAL) + + elif event.key() == Qt.Key_Up or event.key() == Qt.Key_W: + self.OnTransform(gfx.INPUT_COMMAND_TRANSY,0, gfx.TRANSFORM_VIEW, TRANS_VAL) + + elif event.key() == Qt.Key_E and self._lock_input: + self.dokk.GetLevel().Solve() + + if not self._lock_input: + if event.key() == Qt.Key_Backspace: self.dokk.GetLevel().Reset() elif event.key() == Qt.Key_Enter or event.key() == Qt.Key_Return: self.dokk.GetLevel().Finished() - - elif event.key() == Qt.Key_E: - self.dokk.GetLevel().Solve() - + elif event.key() == Qt.Key_R: self.dokk.GetLevel().ResetPos()