From 78ecefcfafb55bdb14eb2e4fb795e3ea005c8149 Mon Sep 17 00:00:00 2001 From: marco <marco@5a81b35b-ba03-0410-adc8-b2c5c5119f08> Date: Tue, 25 May 2010 13:13:18 +0000 Subject: [PATCH] fix shader for NVIDIA cards on mac git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/branches/new_gfx@2276 5a81b35b-ba03-0410-adc8-b2c5c5119f08 --- modules/gfx/src/shader/fraglight_vs.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gfx/src/shader/fraglight_vs.glsl b/modules/gfx/src/shader/fraglight_vs.glsl index 3eb7006e7..9b1856d12 100644 --- a/modules/gfx/src/shader/fraglight_vs.glsl +++ b/modules/gfx/src/shader/fraglight_vs.glsl @@ -21,7 +21,7 @@ void main() // ambient occlusion and color terms ambient_color = gl_MultiTexCoord0; } else { - ambient_color.rgb = gl_Color; + ambient_color.rgb = gl_Color.rgb; ambient_color.a = 1.0; } gl_FrontColor=gl_Color; -- GitLab