From 81bcefb6bc06a65f79653eb978466d1e0c4d913d Mon Sep 17 00:00:00 2001
From: tobias <tobias@5a81b35b-ba03-0410-adc8-b2c5c5119f08>
Date: Fri, 12 Mar 2010 15:12:07 +0000
Subject: [PATCH] more mouse input fixes

git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/trunk@1825 5a81b35b-ba03-0410-adc8-b2c5c5119f08
---
 examples/dokk/glwin.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/examples/dokk/glwin.py b/examples/dokk/glwin.py
index 70a2fa69b..deb3378e9 100644
--- a/examples/dokk/glwin.py
+++ b/examples/dokk/glwin.py
@@ -60,7 +60,7 @@ class DokkGLCanvas(QGLWidget):
           self.level_.RotateAxis(tf.GetRot().GetRow(1), delta.x()*0.005)
       self.level_.UpdateScores()
       self.update()
-    elif event.button() & Qt.RightButton:
+    elif event.buttons() & Qt.RightButton:
       if delta.y()!=0:
         gfx.Scene().Apply(gfx.InputEvent(gfx.INPUT_DEVICE_MOUSE,
                                          gfx.INPUT_COMMAND_ROTX, delta.y()*0.5),
-- 
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