From c2ea46f9cd6cd584ff2ac85fe70a1c53118a99e1 Mon Sep 17 00:00:00 2001 From: Marco Biasini <mvbiasini@gmail.com> Date: Wed, 21 Nov 2012 08:48:52 +0100 Subject: [PATCH] MacOS X doesn't have GL_CLIP_DISTANCE0 --- modules/gfx/src/gfx_object.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/gfx/src/gfx_object.cc b/modules/gfx/src/gfx_object.cc index c205e6a1c..43ea74d76 100644 --- a/modules/gfx/src/gfx_object.cc +++ b/modules/gfx/src/gfx_object.cc @@ -166,7 +166,7 @@ void GfxObj::RenderGL(RenderPass pass) */ if(clip_flag_) { -#if OST_SHADER_SUPPORT_ENABLED +#if OST_SHADER_SUPPORT_ENABLED && GL_VERSION_3_0 glEnable(GL_CLIP_DISTANCE0); GLuint cp = Shader::Instance().GetCurrentProgram(); if(cp>0) { @@ -214,7 +214,7 @@ void GfxObj::RenderGL(RenderPass pass) } if(clip_flag_) { -#if OST_SHADER_SUPPORT_ENABLED +#if OST_SHADER_SUPPORT_ENABLED && GL_VERSION_3_0 glDisable(GL_CLIP_DISTANCE0); #endif } -- GitLab