//------------------------------------------------------------------------------ // This file is part of the OpenStructure project <www.openstructure.org> // // Copyright (C) 2008-2011 by the OpenStructure authors // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License as published by the Free // Software Foundation; either version 3.0 of the License, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more // details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA //------------------------------------------------------------------------------ #include <ost/mol/surface_handle.hh> #include <ost/mol/impl/surface_impl.hh> namespace ost { namespace mol { // non-managed version SurfaceHandle CreateSurface() { return SurfaceHandle(impl::SurfaceImplP(new impl::SurfaceImpl())); } SurfaceHandle::SurfaceHandle(): impl_() {} SurfaceHandle::SurfaceHandle(const impl::SurfaceImplP& p): impl_(p) {} SurfaceVertexList SurfaceHandle::FindWithin(const geom::Vec3& pos, Real dist) const { return impl_->FindWithin(pos, dist); } void SurfaceHandle::Attach(const EntityHandle& eh, Real cutoff) { impl_->Attach(eh,cutoff); } void SurfaceHandle::Attach(const EntityView& ev, Real cutoff) { impl_->Attach(ev,cutoff); } SurfaceVertexID SurfaceHandle::AddVertex(const SurfaceVertex& v) { return impl_->AddVertex(v); } SurfaceVertex SurfaceHandle::GetVertex(SurfaceVertexID id) const { return impl_->Vertex(id); } SurfaceTriID SurfaceHandle::AddTri(SurfaceVertexID v0, SurfaceVertexID v1, SurfaceVertexID v2) { return impl_->AddTri(v0,v1,v2); } SurfaceTri SurfaceHandle::GetTri(SurfaceTriID id) const { return impl_->Tri(id); } std::vector<SurfaceVertexID> SurfaceHandle::GetVertexIDList() const { return impl_->GetVertexIDList(); } std::vector<SurfaceTriID> SurfaceHandle::GetTriIDList() const { return impl_->GetTriIDList(); } void SurfaceHandle::Invert() { impl_->Invert(); } std::ostream& operator<<(std::ostream& os, const SurfaceHandle& surf) { if (surf.IsValid()) { os << "valid surface"; } else { os << "invalid surface"; } return os; } }} // ns