//------------------------------------------------------------------------------ // This file is part of the OpenStructure project <www.openstructure.org> // // Copyright (C) 2008-2020 by the OpenStructure authors // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License as published by the Free // Software Foundation; either version 3.0 of the License, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more // details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA //------------------------------------------------------------------------------ #include "scene_node.hh" #include <iostream> namespace ost { namespace gui { SceneNode::SceneNode(SceneNode* parent):QObject(parent){ parent_ = parent; } SceneNode::SceneNode(QObject* parent):QObject(parent){ parent_ = NULL; } int SceneNode::GetChildRow(const SceneNode* node) const { for(int i = 0; i < this->children().size(); i++){ if (this->children()[i] == node) return i; } return -1; } SceneNode::~SceneNode() { } int SceneNode::GetRow() const{ if (parent_) { return parent_->GetChildRow(this); } return 0; } SceneNode* SceneNode::GetChild(int row) const { return dynamic_cast<SceneNode*>(this->children()[row]); } QVariant SceneNode::GetData(int column, int role) { return QVariant(); } int SceneNode::GetColumnCount() const{ return 1; } bool SceneNode::SetData(int column, const QVariant& value, int role){ return false; } Qt::ItemFlags SceneNode::Flags(int column) const{ return Qt::ItemIsEnabled; } }}