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Ansgar Philippsen
authored
The scene background can now be a gradient or a bitmap image in addition to a static color; use scene.SetBackground(gfx.Gradient) or scene.SetBackground(gfx.Bitmap) for this purpose. The gfx.Bitmap class and its import/export functions have been exported to Python. Some cleanup in the OpenGL code to (i) avoid premature rendering before full initialization and (ii) streamline error checking a bit.
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