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surface_impl.cc

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    Marco Biasini authored
    970dff3c
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    surface_impl.cc 4.04 KiB
    //------------------------------------------------------------------------------
    // This file is part of the OpenStructure project <www.openstructure.org>
    //
    // Copyright (C) 2008-2011 by the OpenStructure authors
    //
    // This library is free software; you can redistribute it and/or modify it under
    // the terms of the GNU Lesser General Public License as published by the Free
    // Software Foundation; either version 3.0 of the License, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful, but WITHOUT
    // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    // FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
    // details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with this library; if not, write to the Free Software Foundation, Inc.,
    // 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
    //------------------------------------------------------------------------------
    #include <cassert>
    
    #include <ost/mol/entity_handle.hh>
    #include <ost/mol/entity_view.hh>
    #include <ost/mol/atom_view.hh>
    
    #include "surface_impl.hh"
    
    namespace ost { namespace mol { namespace impl {
    
    SurfaceImpl::SurfaceImpl():
      vertex_list_(),
      face_list_(),
      vertex_organizer_(5.0)
    {}
    
    void SurfaceImpl::Attach(const EntityHandle& eh, Real cutoff)
    {
      for(VertexList::iterator vit=vertex_list_.begin();vit!=vertex_list_.end();++vit) {
        AtomHandleList ahl = eh.FindWithin(vit->position,cutoff);
        if(ahl.empty()) continue;
        AtomHandleList::const_iterator ait=ahl.begin();
        Real best_dist2 = geom::Length2(ait->GetPos()-vit->position);
        AtomHandle best_atom = *ait;
        ++ait;
        for(;ait!=ahl.end();++ait) {
          Real dist2 = geom::Length2(ait->GetPos()-vit->position);
          if(dist2<best_dist2) {
            best_dist2=dist2;
            best_atom = *ait;
          }
        }
        vit->atom=best_atom;
      }
    }
    
    void SurfaceImpl::Attach(const EntityView& ev, Real cutoff)
    {
      for(VertexList::iterator vit=vertex_list_.begin();vit!=vertex_list_.end();++vit) {
        AtomViewList avl = ev.FindWithin(vit->position,cutoff);
        if(avl.empty()) continue;
        AtomViewList::const_iterator ait=avl.begin();
        Real best_dist2 = geom::Length2(ait->GetPos()-vit->position);
        AtomView best_atom = *ait;
        ++ait;
        for(;ait!=avl.end();++ait) {
          Real dist2 = geom::Length2(ait->GetPos()-vit->position);
          if(dist2<best_dist2) {
            best_dist2=dist2;
            best_atom = *ait;
          }
        }
        vit->atom=best_atom.GetHandle();
      }
    }
    
    SurfaceVertexList SurfaceImpl::FindWithin(const geom::Vec3& pos, Real dist)
    {
      SurfaceVertexList vlist;
      SpatialSurfaceVertexOrganizer::ItemList vplist = vertex_organizer_.FindWithin(pos,dist);
      for(SpatialSurfaceVertexOrganizer::ItemList::const_iterator it=vplist.begin();
          it!=vplist.end();++it) {
        vlist.push_back(vertex_list_[*it]);
      }
      return vlist;
    }
    
    SurfaceVertexID SurfaceImpl::AddVertex(const SurfaceVertex& v)
    {
      vertex_list_.push_back(v);
      vertex_id_list_.push_back(vertex_list_.size()-1);
      vertex_organizer_.Add(vertex_id_list_.back(), v.position);
      return vertex_id_list_.back();
    }
    
    SurfaceTriID SurfaceImpl::AddTri(SurfaceVertexID v0, SurfaceVertexID v1, SurfaceVertexID v2)
    {
      SurfaceTri f={v0,v1,v2};
      face_list_.push_back(f);
      tri_id_list_.push_back(face_list_.size()-1);
      return tri_id_list_.back();
    }
    
    SurfaceVertex& SurfaceImpl::Vertex(SurfaceVertexID id)
    {
      return vertex_list_.at(id);
    }
    
    const SurfaceVertex& SurfaceImpl::Vertex(SurfaceVertexID id) const
    {
      return vertex_list_.at(id);
    }
    
    SurfaceTri& SurfaceImpl::Tri(SurfaceTriID id)
    {
      return face_list_.at(id);
    }
    
    const SurfaceTri& SurfaceImpl::Tri(SurfaceTriID id) const
    {
      return face_list_.at(id);
    }
    
    std::vector<SurfaceVertexID> SurfaceImpl::GetVertexIDList() const
    {
      return vertex_id_list_;
    }
    
    std::vector<SurfaceTriID> SurfaceImpl::GetTriIDList() const
    {
      return tri_id_list_;
    }
    
    void SurfaceImpl::Invert()
    {
      for(VertexList::iterator vit=vertex_list_.begin();vit!=vertex_list_.end();++vit) {
        vit->normal=-vit->normal;
      }
      
    }
    
    }}} // ns