Select Git revision
immutable_loader_info_handler.py
gfx_test_object.cc 4.05 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2010 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
/*
volatile test object for current hacking purposes
Author: Ansgar Philippsen
*/
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/fstream.hpp>
#include <ost/platform.hh>
#include "glext_include.hh"
#include "gfx_test_object.hh"
#include "scene.hh"
#include "bitmap_io.hh"
namespace ost { namespace gfx {
namespace bf = boost::filesystem;
namespace {
static const GLfloat coords[][3] = {
{-5.0,-3.0,-1.0},
{-5.0,3.0,-1.0},
{5.0,3.0,-1.0},
{5.0,-3.0,-1.0},
{-5.0,-3.0,1.0},
{-5.0,3.0,1.0},
{5.0,3.0,1.0},
{5.0,-3.0,1.0},
};
}
GfxTestObj::GfxTestObj():
GfxObj("GfxTestObj")
{
AddLabel("The Quick Brown Fox Jumps Over The Lazy Dog", geom::Vec3(0,0,0),Color(1,1,0));
glGenTextures(1,&tex_id);
String ost_root=GetSharedDataPath();
bf::path ost_root_dir(ost_root);
bf::path tex_file(ost_root_dir / "textures/test_texture.png");
Bitmap bm = BitmapImport(tex_file.string(),".png");
if(!bm.data) {
LOGN_ERROR("error loading " << tex_file.string());
} else {
LOGN_VERBOSE("importing tex with id " << tex_id);
glBindTexture(GL_TEXTURE_2D, tex_id);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
if(bm.channels==3) {
glTexImage2D(GL_TEXTURE_2D,0,GL_RGB,bm.width,bm.height,0,GL_RGB,GL_UNSIGNED_BYTE,bm.data.get());
} else if(bm.channels==4) {
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,bm.width,bm.height,0,GL_RGBA,GL_UNSIGNED_BYTE,bm.data.get());
}
}
}
geom::Vec3 GfxTestObj::GetCenter() const
{
return geom::Vec3(0,0,0);
}
geom::AlignedCuboid GfxTestObj::GetBoundingBox() const
{
return geom::AlignedCuboid(geom::Vec3(-5,-5,-5),geom::Vec3(5,5,5));
}
void GfxTestObj::CustomRenderGL(RenderPass pass)
{
if(pass>0) return;
#if 1
GLint quad[][4] = {
{0,1,2,3},
{4,7,6,5},
{0,4,5,1},
{2,6,7,3},
{0,3,7,4},
{1,5,6,2}
};
GLfloat norm[][3] = {
{0,0,-1},
{0,0,1},
{-1,0,0},
{1,0,0},
{0,-1,0},
{0,1,0}
};
GLfloat col[][3] = {
{1,0,0},
{0,1,0},
{0,0,1},
{1,1,0},
{1,0,1},
{0,1,1}
};
GLfloat tex[][2] = {
{0.0,0.0},{1.0,0.0},{1.0,1.0},{0.0,1.0}
};
GLfloat shift[][3] = {
{0.0,1,-3},
{0.0,-1.0,3}
};
glPushAttrib(GL_ENABLE_BIT);
glEnable(GL_LIGHTING);
glDisable(GL_CULL_FACE);
glDisable(GL_NORMALIZE);
glEnable(GL_TEXTURE_2D);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_REPLACE);
glBindTexture(GL_TEXTURE_2D,tex_id);
glBegin(GL_QUADS);
for(int h=0;h<2;++h) {
for(int i=0;i<6;++i) {
glNormal3fv(norm[i]);
glColor3fv(col[i]);
for(int k=0;k<4;++k) {
glTexCoord2fv(tex[k]);
glVertex3f(coords[quad[i][k]][0]+shift[h][0],
coords[quad[i][k]][1]+shift[h][1],
coords[quad[i][k]][2]+shift[h][2]);
}
}
}
glEnd();
glPopAttrib();
#endif
}
}}