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git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/trunk@2201 5a81b35b-ba03-0410-adc8-b2c5c5119f08
ansgar authoredgit-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/trunk@2201 5a81b35b-ba03-0410-adc8-b2c5c5119f08
surface_handle.cc 2.37 KiB
//------------------------------------------------------------------------------
// This file is part of the OpenStructure project <www.openstructure.org>
//
// Copyright (C) 2008-2010 by the OpenStructure authors
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation; either version 3.0 of the License, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//------------------------------------------------------------------------------
#include <ost/mol/surface_handle.hh>
#include <ost/mol/impl/surface_impl.hh>
namespace ost { namespace mol {
// non-managed version
SurfaceHandle CreateSurface()
{
return SurfaceHandle(impl::SurfaceImplP(new impl::SurfaceImpl()));
}
SurfaceHandle::SurfaceHandle():
impl_()
{}
SurfaceHandle::SurfaceHandle(const impl::SurfaceImplP& p):
impl_(p)
{}
SurfaceVertexList SurfaceHandle::FindWithin(const geom::Vec3& pos, Real dist) const
{
return impl_->FindWithin(pos, dist);
}
void SurfaceHandle::Attach(const EntityHandle& eh, Real cutoff)
{
impl_->Attach(eh,cutoff);
}
void SurfaceHandle::Attach(const EntityView& ev, Real cutoff)
{
impl_->Attach(ev,cutoff);
}
SurfaceVertexID SurfaceHandle::AddVertex(const SurfaceVertex& v)
{
return impl_->AddVertex(v);
}
SurfaceVertex SurfaceHandle::GetVertex(SurfaceVertexID id) const
{
return impl_->Vertex(id);
}
SurfaceTriID SurfaceHandle::AddTri(SurfaceVertexID v0,
SurfaceVertexID v1,
SurfaceVertexID v2)
{
return impl_->AddTri(v0,v1,v2);
}
SurfaceTri SurfaceHandle::GetTri(SurfaceTriID id) const
{
return impl_->Tri(id);
}
std::vector<SurfaceVertexID> SurfaceHandle::GetVertexIDList() const
{
return impl_->GetVertexIDList();
}
std::vector<SurfaceTriID> SurfaceHandle::GetTriIDList() const
{
return impl_->GetTriIDList();
}
void SurfaceHandle::Invert()
{
impl_->Invert();
}
}} // ns