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fixed bug with possible naming conflicts
When a chain has been inserted in an entity with a ChainHandle as argument, the name of the given ChainHandle has been used. The chain then got subsequently renamed to the given name. This can cause problems, if a chain with the same name as the input ChanHandle is already present.
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- modules/mol/base/src/editor_base.cc 1 addition, 2 deletionsmodules/mol/base/src/editor_base.cc
- modules/mol/base/src/impl/entity_impl.cc 3 additions, 3 deletionsmodules/mol/base/src/impl/entity_impl.cc
- modules/mol/base/src/impl/entity_impl.hh 1 addition, 1 deletionmodules/mol/base/src/impl/entity_impl.hh
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