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rewrote stereo frustum logic, much improved stereo effect over wide...
rewrote stereo frustum logic, much improved stereo effect over wide z-translation settings, completely zplane independent mouse z-translation scaled by current z-trans value minor tweaks to verbosity settings added missing shader modified cmake to set rpath for install targets git-svn-id: https://dng.biozentrum.unibas.ch/svn/openstructure/branches/new_gfx@2254 5a81b35b-ba03-0410-adc8-b2c5c5119f08
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- CMakeLists.txt 6 additions, 1 deletionCMakeLists.txt
- cmake_support/OST.cmake 6 additions, 7 deletionscmake_support/OST.cmake
- modules/gfx/pymod/export_scene.cc 1 addition, 0 deletionsmodules/gfx/pymod/export_scene.cc
- modules/gfx/src/CMakeLists.txt 22 additions, 17 deletionsmodules/gfx/src/CMakeLists.txt
- modules/gfx/src/bitmap_io.cc 1 addition, 1 deletionmodules/gfx/src/bitmap_io.cc
- modules/gfx/src/impl/scene_fx.cc 1 addition, 1 deletionmodules/gfx/src/impl/scene_fx.cc
- modules/gfx/src/scene.cc 25 additions, 17 deletionsmodules/gfx/src/scene.cc
- modules/gfx/src/scene.hh 2 additions, 1 deletionmodules/gfx/src/scene.hh
- modules/gui/src/gl_win.cc 1 addition, 1 deletionmodules/gui/src/gl_win.cc
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