- Mar 17, 2018
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Studer Gabriel authored
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- Mar 13, 2018
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Studer Gabriel authored
What is NOT done yet: - OpenGL context of QOpenGLWindow must be made active before calling any GL function in scene.cc. The wrong GL context is active otherwise. - cmake polishing - final grepping for QT4 leftovers
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Studer Gabriel authored
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- Feb 27, 2018
- Feb 09, 2018
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Gerardo Tauriello authored
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- Dec 31, 2017
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Studer Gabriel authored
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Studer Gabriel authored
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- Dec 30, 2017
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Studer Gabriel authored
solves a variety of problems that gcc (mainly the c++11 as default) throws at us.
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- Dec 13, 2017
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Gerardo Tauriello authored
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- Nov 28, 2017
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Gerardo Tauriello authored
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- Nov 06, 2017
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Gerardo Tauriello authored
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- Nov 02, 2017
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Gerardo Tauriello authored
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- Oct 20, 2017
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Gerardo Tauriello authored
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- Sep 27, 2017
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- Sep 21, 2017
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Gerardo Tauriello authored
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Gerardo Tauriello authored
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Gerardo Tauriello authored
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- Sep 20, 2017
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Gerardo Tauriello authored
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- Aug 30, 2017
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Studer Gabriel authored
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Gerardo Tauriello authored
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Studer Gabriel authored
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Studer Gabriel authored
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Studer Gabriel authored
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- Aug 29, 2017
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Gerardo Tauriello authored
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Gerardo Tauriello authored
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- Aug 24, 2017
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Gerardo Tauriello authored
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- Aug 23, 2017
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Gerardo Tauriello authored
- Aug 22, 2017
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Gerardo Tauriello authored
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Gerardo Tauriello authored
This was a necessary evil since the upcoming PM3 release relies on having the newly added sec_struct functionality in place. The changes are additive and do not break any existing code based on previous OST versions.
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Gerardo Tauriello authored
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- Aug 18, 2017
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Studer Gabriel authored
The reason is that we iterate over the atoms and add the per atom accessibility to the current value. You can guess what happens when calling the Accessibility function several times...
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- Aug 17, 2017
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Studer Gabriel authored
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Studer Gabriel authored
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