Skip to content
Snippets Groups Projects
  1. Jul 15, 2021
  2. May 10, 2021
  3. May 07, 2021
  4. Apr 30, 2021
  5. Mar 24, 2021
  6. Feb 20, 2021
  7. Feb 09, 2021
  8. Feb 03, 2021
  9. Jan 05, 2021
  10. Dec 30, 2020
  11. Dec 11, 2020
  12. Dec 10, 2020
  13. Nov 10, 2020
  14. Nov 09, 2020
  15. Nov 08, 2020
  16. Nov 06, 2020
  17. Nov 05, 2020
  18. Nov 04, 2020
  19. Nov 02, 2020
  20. Oct 28, 2020
  21. Oct 25, 2020
    • Studer Gabriel's avatar
      FindMembrane updates · 4c33b674
      Studer Gabriel authored
      - Keep track of the membrane facing atoms that contributed to the energy
        function and map their energies as float properties to the input entity
      - Don't consider atoms with energy contributions of 0.0 in the optimizer to
        to speed things up
      4c33b674
  22. Oct 21, 2020
    • Studer Gabriel's avatar
      fix OpenGL artefacts at scene export · a2260f31
      Studer Gabriel authored
      When exporting the scene for the second time, weird artefacts that looked
      like shadows occured. The fix enforces to re-allocate the resources of
      the offscreen QOpenGLContext. Measurements showed that reallocation is
      much faster than the rate-limiting step of the Export function: dump the
      file to disk. Performance impact is therefore limited. Feel free to
      investigate and propose a more elegant fix...
      a2260f31
  23. Oct 15, 2020
  24. Oct 13, 2020
  25. Oct 10, 2020
  26. Oct 07, 2020
  27. Oct 06, 2020
Loading